Tag Archives: world-builder

Meet Our World Builders: Haveit Neox & Lilia Artis

Haveit Neox and Lilia Artis, the world-builders of Opal Flight.

Haveit Neox and Lilia Artis, the world builders of Opal Flight, share with us their reasons to return and create worlds for the Faire, the Story of Opal Flight, and their favourite Faire-memories!

You two have grown to become a part of the Fairelands with your realms that are perfect for arts and entertainment, as a stage for performances and as inspiring exhibitions in their own right. Do the realms you’ve brought to life connect to each other in any fashion, is there any lore or story or theme that they share, or are they all their own separate worlds?

Haveit: Our use of the mythological centaurs once again return to Fantasy Faire this year. By revisiting previous themes, it gives a sense of ongoing history to the sim. We also like to expand the mythological cast in the sim’s story, and this year, Lilia has introduced her harpies who have their own tale.

Lilia: With the expansion we try to achieve a working balance of the known, like meeting an old friend who makes you feel comfortable, yet also bring in new aspects, the unknown, like a new acquaintance that makes you feel excited and curious. Somehow we feel you need both, in life it might be the reliability and the challenge.

Opal Flight – picture by Caitlin Tobias

What is new in your Second Life, what have you been up to the last year?

Lilia: My SL life changed quite a bit since last year and I needed to cut down my time in the virtual world. I am still trying to figure out what to focus on here and what changes to make but the road to take is beginning to show itself. Somehow Fantasy Faire was an eye opener in many ways. It felt wonderful to work for a good cause and with likeminded people who give their best to make the Faire a special, unique event. And, life presenting its strange twists, shortly after the Faire a family member got diagnosed with cancer which came like a shock, as to everyone. I guess I don’t have to describe what it means for the family and how it affects our lives. So this year I am not just working for a good cause, I also do relay and the work for Fantasy Faire definitely has become my priority in SL.

Haveit: For the past year, I have been very busy working on two RL art projects and creating exhibits in Second Life. Presently, I am showing my exhibit “Bleeding Books” at the Split Screen Installation Space. Ironically Bleeding Books will come down at the same time as Fantasy Faire, so I will have to say farewell twice.

Opal Flight – picture by Alisaundra Andel

How was Opal Flight born? What inspired it, what is its story?

Haveit: Shortly after Fantasy Faire ended last year, and we’d received a warm invite to return the following year, Lilia had an idea almost immediately and most enthusiastically. She told me her idea of huge garden plants dominating a mostly white surface world, and drew out a simple plan to show me. I gravitated to her idea right away. She knows how I love to build under water, and suggested we make it a fun place for the Second Life Mer community to explore, and that I bring back my centaurs into the sunken civilization. Having the story clearly laid out, the next step was to share in the building and creation of textures, which we both shared above and below the ocean. Lilia would describe the story best, as it is hers.

Lilia: The long version of the story is already published on the Fantasy Faire website, on the Opal Flight page. The short version is that this is a story about mourning a loss, craving what you never had and how to come to terms with both. It includes the various ways of help we get on our journey, the good and the not so good. All this is clad in scales and feathers as the main protagonists are fish and harpies.

Opal Flight – picture by Justen Tyme

Do you have favourite Faire memories? What are you looking forward to most this year in the Fairelands?

Haveit: Last year, a group of fantasy avatars as well as centaurs, surprised Lilia and I at the sim we built. Our story was about the lost centaurs of the ancients, but through the magic of the virtual world, and many real hearts, the sight of a group of marvelous creatures flooding into the sim brought both Lilia and I to tears – no exaggeration. She and I were on Skype at that moment, and shared our deep delight with each other. There are many fine memories from the past, Fantasy Faire’s community is ripe with all kinds of wonders. As this year’s Faire begins, I’m already having lots of fun. Our neighbors have been great! While the sim builders were setting up, at about the half way mark, I noticed a rather amazing colossus on Fallen Sands. This is a mechanical bird, craning its house-sized head well into Opal Flight, displaying its grandeur in many subtle tones of rust. This metallic visitor needed sustenance, for its belly was plainly empty. I transformed one of my little birds into a like sized giant, as it offers a tasty rusted cog, large enough to satisfy the hugest appetite. On the other side of Opal Flight, is the border with Mudrana. Their green cliffs open into a mysterious path, with fine landscaping tempting the eye just paces ahead. I love working on sim borders, blending them in, especially when my neighbors have such original ideas! The Fairelands is full of creativity no matter where you venture. Certainly this is true of the performances as well. From plays, dances, story readings, fine art in the galleries, sim tours, particle shows, and on and on, the Fairelands provide visitors with ample fine entertainment and education. Once a year we all have this opportunity to enjoy the rich content of Fantasy Faire, knowing well that it’s impossible to see it all, yet anything you catch will be superb.

Fantasy Faire 2017 - Open Flight
Opal Flight – picture by Wildstar Beaumont

Lilia: I guess my most favourite memory is that of the centaur stampede too. But actually I have so many fine memories of the past event that they weave a colourful picture, almost like a unique quilt with its own history. I miss last year’s builds and wish I could dwell there one more time and I welcome this years’ new treasures which I will keep in my heart together with the old ones. And I love the performances. Of course we also watch them as sim builders to see if the stage we designed works and what needs change or improvement were we to do another event. But I am always totally floored by the passionate creativity of the shows. And I guess being a sheep in one of them might become one of our favourite memories. After all we stick to the animal tradition: from centaur to sheep… To finish my collection of wonderful memories I have to mention one encounter this year that was very special to me. When I entered Faireland Junction, I felt flung back into childhood. I grew up in a forest and to me as a child it was full of magic, life and beauty. Its serenity filled me with awe no human build ever since could. Seeing the Junction, it suddenly was right back and in front of my eyes, that special atmosphere only huge forests possess. I am very grateful for the time jump I experienced and felt reconnected, as much as I feel grateful for the numerous positive experiences Fantasy Faire offers each year.

Thank you, Haveit and Lilia, for taking the time to talk with us. Thank you for bringing your worlds to the Fairelands and sharing their stories with us, year after year!

Fantasy Faire 2017 - Open Flight
Opal Flight – picture by Wildstar Beaumont
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Meet Our World-Builders: Beq Janus & Elizabeth Jarvinen

Beq Janus & Elizabeth Jarvinen – the world-builders of Anansi.

Beq Janus and Elizabeth Jarvinen (polysail) are the world-builders of Anansi, our worldling cradle. Anansi also hosts the roleplay of The NeoVictoria Project and has a set of stores, making it our nearly-eleventh shopping sim. Beq shares with us her reasons to return to Faire-building, the story of Anansi and the worldlings, news from her life and her wishes for the Faire.

You took a break from world-building last year. Did it affect how you approached the task this year? Did it feel different?

Not directly, but I think the reasons I took a break are still there. so that changed my approach, I had not even planned to be here this year really. In early 2015 I lost my father to Cancer, which made my Faireland Aurora and my RFL build that year all the more poignant. So by July I was burned out emotionally and creatively. I pretty much left SL alone, with other RL pressures too there was no way I had the creative energy to build anything. It wasn’t really until April 2016 that I returned properly, in large part cos of the Faire. I came to the Faire as a visitor and recharged. I still had not planned to return to the Faire this year, but Asil (the sim sponsor) asked me to return and I quickly failed to say no.

However, all the RL pressures remain, with a family, career and a part time degree I had no idea how I would squeeze in the time it takes me to form an idea and move that to a Faireland. I don’t work with others well, I’m horridly fussy and awkward, but luckily Liz somehow operates at my same resonance most of the time and just gets my ideas. She agreed to help out. Liz is an outstanding creator, and while probably 2/3 of the custom mesh in Anansi is mine, it is her texturing skills that made them look awesome. She also made the massive spider/boat/caravans that helped shape how we ended up looking and of course, the sinister grinning figurehead of Boaty mcClownface…

Anansi – picture by Justen Tyme.

What have you been up to in Second Life lately?

Uhm but…this is a family show right?….
Seriously, build wise not much. I am very lazy when it comes to doing stuff for myself. I spent a chunk of time last summer writing up various detailed blogs on mesh creation on my non-fiction blog. All kinds of things get covered, from good practice and design proper LOD shapes, to answering weird questions about mesh physics. At some point, I decided that the tooling for Mesh creators using blender is awful and so I’ve been working on a Blender addon that will hopefully make things a lot easier.

As part of all the Mesh stuff, I focussed on a long outstanding bug in SL and submitted a patch to the Firestorm team. Over the rest of the year, I got more involved in the viewer code and somehow got myself on to the Firestorm development team. That’s been amazing actually, the Firestorm team are incredible. I think people assume there are lots of developers working on Firestorm and all the other viewers for that matter. The truth is that there’s really not that many and they do an amazing job. Same goes with the support teams and testers etc. without their voluntary effort there would be a very different experience here. Of course, I had to put all that on hold to be here, but I will be getting back to helping out there and learning my way around the vast code base. I also plan to get more building blogs done and more progress on my blender tools, I just need to find an extra 12 hours a day really.

Anansi – picture by Caitlin Tobias.

What is a worldling cradle?

The worldlings were news to me too. They were trialled last year and considered successful so this year the project was scaled up a little.

What is a worlding cradle, and what is a worlding? That depends on who you ask. They are glimpses of future Fairelands, perhaps of Fairelands to come or of Fairelands that may never be. Baby worlds being nurtured. So when our glorious leader (Fantasy) came to speak to me about hosting those worlds it was clear that they’d need care and attention and so the worlding cradles became real.

Originally these were to be regular stores like on the other regions, so when I realized I was to house nascent worlds I pivoted the design and swung towards the incubator/vivarium design, each tent having air and water and “sunlight” to support it. Then as the whole Anansi idea came to fullness and through Liz’s spiders etc we settled into the bug theme that you see today giving us the glowworm/dragonfly hybrid cradle carriers.

Anansi’s worldling cradles – picture by Wildstar Beaumont.

How was Anansi born? What inspired it, what is its story?

Anansi came rather late to the design. Rather too late in a way, I had not intended to spend as much effort or tie up Liz as much as I did in bringing Anansi to fruition.

I tend to work from stories, for both my previous Faire builds Asperatus and Aurora, I had a story that guided my creation. Anansi was called something else entirely at first. Asil had come to me with her plan for a circus based RP. As fun and rich as the circus may be, I really could not get myself into the story. I had lots of ideas of how it would look. I knew right from the start that the centerpiece airship would have this giant creepy clown face but that was about it. I thrashed around on ideas and some of them stuck. the boat shaped hull of the “spider caravans” for example. My original design had shorter stubbier legs, more lizard-like with claw-like toes for gripping the rocks, but Liz was feeling lazy (*giggles*) and steadfastly refused to make toes. It was around that time that we were asked to accommodate worldlings, so after batting ideas back and forth my thoughts began to coalesce around the Anansi creation myths and making it core to the large store design. We had always had this notion that the tents were held aloft my arms from the large stores and so the spiders helping give birth to new worlds all suddenly began to come together into a cohesive theme… Well hopefully.

The story of Anansi is therefore really a reinvention of the African story of Anansi the spider. In my version Anansi stole or tricked his way into stealing the seeds of creation from the god and now he fleas through time and space busily encouraging new Fairelands to grow and thrive before casting them out into the voids to become standalone realities of their own.

Anansi – picture by Wildstar Beaumont.

What are you looking forward to most this year in the Fairelands?

Same as I always do, the same thing that I think brings us all back year on year…..

The Faireland people; the brilliant extended family, from the wonderful creators who fill the Fairelands with goodies to the bloggers and photographers who communicate it to the masses, to the storytellers and readers to the dancers and singers and entertainers, from the execs who think they run the show, to the pawlice, who really do.

I love the silly stressed out banter of the world makers as we struggle through 48 hour shifts to push the standards to new levels each year, I mean the other worldmakers of course….

It is a privilege and an endless source of pride that I get to build with and for all of you, so most of all I just enjoy seeing people exploring and having fun. Cancer is not a fun subject, but we show that fighting it through fundraising as we do, can and should be a lot of fun.

Thank you, Beq, for taking the time to talk with us. Thank you both for bringing us a Faireland!

Beq’s previous interview: 2015

Anansi – picture by Wildstar Beaumont

Meet Our Sponsors: Rivendale

Riven (lrriven), the creator and owner of Rivendale, the sponsor and world-maker of Raven’s Perch.
Kaelis Ember, a world-maker of Raven’s Perch.

Riven (lrriven), the creator and owner of Rivendale, sponsors Raven’s Perch, the Faireland she built together with Kaelis Ember. Riven tells us how their collaboration worked out, what inspired Raven’s Perch’s rich lore, and reveals Auction sneak peeks!

This is your first year sponsoring Fantasy Faire. What made you decide to become a sponsor?

I have participated as a creator at the Fantasy Faire for many, many years. It’s always an emotional event for me that both celebrates life, and remembers those who are no longer with us. We are all coming together to support the fight against Cancer. This horrible disease has taken family and friends. With my genetic history, it could one day take me.

Last year I was honored to be Kae’s sounding board while she worked hard to put Serenity together. It was my first real glimpse at what the world builders go through to create their masterpieces. I even helped a little, creating her physics for the buildings. I realized as a watcher looking in that I could do so much more for the Faire, I could play a larger role and support it as I had never before done.

Raven’s Perch – picture by Riven.

You are also a world-maker and built Raven’s Perch together with Kaelis Ember. How did that collaboration work, who did what?

Well.. the idea for Raven’s Perch was rooted in a concept that Kae and I came to while we were wandering through last year’s Faire: Gothic Fantasy. She created a pinterest board and for the next year we pinned pictures we felt inspired by to it. When Elizabeth reached out to me to see if I was still interested in sponsoring, I immediately reached out to Kae. What followed was an entire night of us splitting the work and hammering out the lay out. We discussed in detail what the buildings should look like, referenced pictures, and I hand sketched the floor plans.

Kae is accustomed to building small, extremely detailed mesh. I build everything – from castles to furniture, sparkles and beyond. We decided that I would create the buildings. I also textured them. Kae is really good at forests. She chose the trees and paths and laid all that out. I fiddled with roses, moved things, and molded the land. She made the lanterns, the signs, and put in several hours saying not nice words to some rather stubborn ravens. She made one of the secret hideaways and I did the other two.

We work amazingly well together. Our ideas mesh and grow organically. We build off one another and aren’t afraid to can an idea if it isn’t feeling right. We did that a couple times. We literally live on opposite sides of the world. She is in Australia and I am in the US, Florida. To work together, one of us has to stay up late. So a lot of what we would do is build and leave presents for one another to find as we went along.

Raven’s Perch – picture by Riven.

How was Raven’s Perch born? What inspired it, what is its story?

I had this story brewing in my mind, guiding the way we were building. The mood, the key elements. Kae and I talked about it nearly every day and we knew that we needed to share it with everyone who came to visit so that they could have the same feelings we have about it. The perch wasn’t just another beautiful place.. it grew into a reflection of our mutual sorrow and our determination to keep going, no matter what comes.

Gwen Enchanted took my thoughts, my outline of the tale and breathed life into it. She captured the emotion I wanted conveyed, the whimsy and love. It really is a good read.

The most basic bones of the story lay in the friendship between the Lady of Roses; a mortal, and the Raven Queen; a fae. The story explores how their love changes one another. It is a gothic fairy tale so it does not have a happy ending but it is beautiful. It moves me. I am pretty sure it will move anyone who reads it.

Raven’s Perch – picture by Justen Tyme.

What are you bringing to the Faire this year? 

Well… I have been working so hard on Raven’s Perch that this year’s new items are going to be directly related to it. I am releasing the stores I built for sale to anyone who wants them but all proceeds from one of them will go directly to RFL. I also created a bunch of different low lag sparkle effects for the sim and have offered those for purchase. I re-textured the dragonfly wings I made last year as well. On top of that, I pulled a bunch of items I have made previously and dedicated the profits of their sale to RFL for this Faire. I do this every year.

For the live auction at the end of the Faire, we will be putting the lady in her crystal coffin up for sale. She is the center piece of the sim, a mutual creation between Kae and I, and is absolutely stunning to look upon.

In addition, if you complete the chapter hunt, there is also a keepsake at the end.

Raven’s Perch – picture by Caitlin Tobias.

Do you have a favorite Faire memory? What are you looking forward to most this year in the Fairelands?

I have so many awesome memories. However.. there was this one world, all lovely stained glass suspended in the air over water. Its beauty made my heart ache. But aside from how pretty it was? Rhe ramps on it were also fantastic! I spent hours racing down them and flinging myself down into the water. Its sounds silly, but so many people joined me in the game that I made a lot of lasting friendships just from that one day of play.

I also met Kae at the FF of 2014. I was setting up my store and she wandered in. She told me that my work was lovely, but with more colorful words, and that began the start of a wonderful friendship. I couldn’t imagine not knowing her now.

Thank you, Riven, for taking the time to talk with us. Thank you both for bringing us the gothic beauty of Raven’s Perch!

Raven’s Perch – picture by Caitlin Tobias.

Meet Our Sponsors: Fallen Gods Inc.

Alia_003
Alia Baroque, the creator and owner of Fallen Gods Inc., the world builder of The Golden Delta.

Alia Baroque, the creator and owner of Fallen Gods Inc. and the world builder and sponsor of The Golden Delta shares with us the story of The Golden Delta and more importantly, the story of the Fairelands. He also fed the interview question sheet to his wolves, but the result is truly much better like this.

There’s a land in my soul, made of warm sand and turquoise waters. There’s a land of deep blue skies, of dry scented smells and fresh nights, and this land haunts me since I visited it as kid. It’s a land of roasted coffee beans to chew while the songs of towering night prayers from Minarets color the busy streets. It’s a land of taxis stuck in the mud and the towns of dead where the living reside, of trash on roofs and watermelon eating kids with deep eyes. But it’s also the land of stone blocks tall as me… of boats for eternal life and sleeping Pharaohs in their Beds.

The Golden Delta is the 5th Egyptian build since I rezzed in 2007.

Fantasy Faire 2016 - The Golden Delta
The Golden Delta, picture by Wildstar Beaumont
Fantasy Faire 2016
A picture breathing the deep soul of the Delta as no eyes can see thanks to Alisaundra Andel.
Fantasy Faire 2016
The Faire Anubis, sculpted by Garvie Garzo, picture by Alisaundra Andel.
Isis1
Sculpting the Golden Isis almost cost what little was left of Garvie Garzo’s sanity. Picture by Alisaundra Andel.

My love for the lands of the Nile started when I was young and never left me, it shaped who I am, my imagination, my artistic trials and my desires. Knowledge and passion for mythology comes from the study of Ka, Nut and the primeval mound and the desire to smell the desert is the desire of an open sky and nothing else above me. I wanted to embrace the open and breathe the air of a warm land again.

Garvie Garzo is the master sculptor of the Golden Delta, her geniality, talent and insane performance of masterpiece achievement are chaos compared to my technique and yet we are absolutely in synch. Last year our work merged in an improvised way at Odyssey and our friendship started, this year our collaboration bloomed in what I believe and hope will be a long term one for all the future builds that will come. Working with Garvie is a honor, whatever I have to endure is worth it. Hulahoop grumpy cats included.

Srs Workers
Garvie Garzo and Alia Baroque at srs dwagi-work.

There’s also another  land that is made of people with purple blood and golden hearts that beat together to create a rhythm that becomes reality: The Fairelands. It’s a land of selfless gratitude for being able to contribute to something bigger than ourselves, a land of old and new friendship, love and camaraderie. It’s a land of hope, sweat, blood and tears, and it’s our land… for at least a week, your land.

They are ours before they appear but once the Faire opens we give it to you, it’s your experience and your celebration while we recover and maintain the engine running.

What is not seen often is what us, the world makers, live through. Our world and Faire is never seen from the same angle, some of us see all months before it starts, as Elizabeth, where she composes the Fairelands as a symphonic piece, and others as myself travel a journey of melancholic goodbye the days after the last day and hope to see it all, reading and watching the experiences that happened during the life of the Purple Dragon through pictures you share with us, waiting for next year to see her spread the wings again and hope… will I be able to have time to see it all? Probably not, and I believe nobody really sees it all.

It’s a Land different  for each of us, each experience, journey is unique as life itself and sharing the view and perspective we have improves and enlarges the one of others and our own, like exploring a Mead Hall from a Human, Tookie or Unicorn point of view.

This is also the theme I wanted to use for this year’s posters, the expectation and the different experiences that each of the creatures of the Lands bring and take, and the power that is the joining of those.

It’s the chain of flamingos, where each one is a link that creates a path of a unique experience, because Fantasy Faire is the Fairelanders.

Fantasy Faire is the people.

Alia and Avariel 2011 - First Meeting
Avariel Falcon and Alia Baroque – A friendship just started at the Silent Auction of Fantasy Faire 2011.
Alia and Avariel 2016 - Picture by Caitlin Tobias
Alia and Avariel in 2016: the endurance of the Faire ties and friendships never fade, they simply grow stronger every year. Picture by Caitlin Tobias.

I could also skip this part and simply say thank you all but I will not be lazy, so here’s my Thank You for random reasons in an order of how much nude pictures of me you have in your hard drive:

Thank You Elizabeth, Zander, Sonya, Garvie, Avariel, Haveit, Aisling, Oldesoul, Encaitaron, Elayne, Lorin, Alisaundra, Elicio, Caitlin, Wildstar, Jaimy, Kilik, The Norn, Kayle, Cole, Sharni, Saiyge, Linn, Judi, Manfred, Saffia, Lilia, Elrik, Rynn, Aelva, Chandra, Kae, Mavro, Etheria, Aine, Marcus, Lokii and Loki, Sweetgwendoline, Tito, Lauren, Gabrielle, Justen, Eldowyn, Mayah, Eowyn, Inara, Ember, the Fallens, Tinies, Petites, Scout and last but not the least Imhotep.

Elizabeth_unchained
Her High Faireness Elizabeth Tinsley, the tiniest boss with the biggest load to carry.

We managed to salvage some of the originally intended interview questions from the wolves, and received brief answers: 

–  What I think of my Jail and Bails? That Elizabeth forces me once a year to take my shirt off for charity, that’s what I think.

– Yes, I listen to music, usually it’s world chillout, or classical, or metal, or electronica, or bad disco if 4 am and I am aligning columns.

–  I got gold if you want some.

Thank you for taking the time to talk with us, Alia. Thank you for bringing your magic to the Fairelands once more!

DAngarnon
Tower Envy at Dangarnon — Till Next Year, Fairelands.

Waiting

“Knowing someone isn’t coming back
doesn’t mean you ever stop waiting”
― Toby Barlow

A few years ago I ran into the above quote and it is true. I, for one, never stop waiting. Even while knowing better.

This is not necessarily a bad thing, it is – for me – something that keeps memories alive. Happy memories. And good thoughts.
Fantasy Faire 2016 - Fairelands Junction - I

Anyway, speaking of memories! My first stop at the Fairelands is always the Fairelands Junction, specifically The Wall of Remembrance, by Saiyge Lotus. Every year I find it a place of peace, pondering, memories and yes, perhaps…waiting.

The Junction is not only the place where all the portals are to enter the Fairelands, but also a place to come back to.

The Wall will not only be my first stop but will also be the last I visit before the Fairelands will dematerialise again, this coming Sunday.

Fantasy Faire 2016 - Waiting - A blogpost
For now I will keep enjoying it, just like the other lands and keeping the good memories. And smile.

 

 

 

Meet Our Sponsors: .Arcadia.

Lokii Violet Roma Photo
Lokii Violet, the world builder and sponsor of Blackmoor, the creator and owner of .Arcadia.

Lokii Violet, the world builder and sponsor of Blackmoor and the creator and owner of .Arcadia. shares with us how it has been working on a Faireland, how Blackmoor was born, what inspires her to create and the reasons why the Faire is important to her.

You are both sponsoring and building a Faireland: Blackmoor. This is your first year as a Faireland world-builder. How did you become one, and how has the experience been like?

It’s been a surreal trip, and started when Elizabeth contacted me about it. I honestly have to thank Alia Baroque of Fallen Gods Inc. for this and the great BunBun extraordinaire Sonya for being my silent champions on this. Alia’s always been my cheering corner and best teddy bear visigoth friend a person can ask for when I build venues from my past work with Cursed Events. I thought it was a joke at first, that an opportunity like this would never come across my IM box but – here’s April… and here it is.

It didn’t really ‘click’ until when I saw .Arcadia. on the site, and when the world builder information came in. What really sealed it was getting to the sim and seeing this giant blank canvas and being able to say ‘This is mine. I get to make something immersive out of my head into a (virtual) reality.’ The experience has been.. humbling. Being able to create a world side by side with some of the most talented people I’ve seen, followed (bought from like a fangirl) and be able to stand beside giants in the SL building and creator world and feel welcomed among them.

Blackmoor5
Picture by Alisaundra Andel

How was Blackmoor born? What inspired it, what is its story?

I didn’t quite have a direction at first for Blackmoor, mostly shooting some ideas back and forth with Elizabeth, and then just doing… what I’m notorious for. Playing it by ear, cobbling some pieces together, and see where the mind goes. What she wanted was something more dark… more of an edge to it. To me – nature in all of its beauty, is equally the most dangerous creature we as a species know. We live among it, we dream about it. We see the raw power it has and humans are only a speck in the grander design of it. It’s why I find some odd solace in creating more prominent landscapes with the use of garden pieces, and why my own home sim often gets a face-lift so often with new elements I find. From a small idea came something… something that I imagine would be found in one of my oldest known loves and additions in roleplay – the World of Darkness and White Wolf’s original gaming system.

I’m a goth at heart, and I love the dark in all of its form and definitions. I had tossed the idea around of something that might’ve fit if snippets of some Old London voivode met the unbridled strength and unpredictability of the Wyld and the Umbra.

Blackmoor2
Picture by Alisaundra Andel

Here was where Blackmoor rose to what she is. . .

A place lost in time, where the Veil is so thin between the skinlands, and where the aethereal nature of the Umbra can so delicately wrap its way around those that slumber unaware of what prowls the night, or those that choose to stay blind to the dangers knowing the full fury of what waits outside their doors. What lurks in the tangled woods in the howls that cry out in the night. Where the Wyld tries to greedily consume what’s left of once grand buildings are now just shadowed monoliths that try to touch the moonless skies. Gaslights chase away the dark, and the power of fear fuels the nightmares. . . fuels the hunger of the nameless ones. Where candelabra lights flicker-flash all about the place trying to ensnare those that dare to walk her cobblestone streets, lead them stray off the paths and become just another drifting wraith that one might see in the corner of their vision, or mistake it as just the fog. A fog so prominent one swears they can hear disembodied whispers and promises of power and infamy never to be fulfilled.

Blackmoor is alive. And she is lost in entropy at the same time. The greatest puzzle of nature – organized chaos. The true nature of the Wyld shown to those it chooses to let see it. And she’s quite hungry…

Blackmoor6
Picture by Alisaundra Andel

What are you bringing to the Faire this year? 

Like my roleplay love of WoD, my favorite unsung heroes often capture my imagination the strongest and I never devote enough to them. The nomads. The restless ones. The Romani. The Silent Strider werewolves. The Ravnos vampires. There are so many faces and backgrounds to them from what the old mythos tells of the Romanichal people, to those that live among us in every day life. It’s a beautiful story, both the fantasy world, and the sorrows that an enigmatic people go through having to lie on the outskirts, that are so horribly mistrusted on ugly words like being called gypsies.

Bit by bit I’ve been trying to bring a spark of that into my creations, one release at a time. It started out small, and the more one’s released, the more I start to develop a story behind them. The dancers are often the ones you can’t help but have your eyes pulled to in their outfits and colorful patterns, just like nature bold. Enigmatic and dangerous. Tattered skirts and diklo scarves and tops. Phuro became another chapter in these designs. 􀀁

Phuro

The other, my other original love of Egypt and the stories of a civilization so strong and mesmerizing; it was always the one part of every Art History class I drug my way through I actually focused on the most, learned of the ancient gods and goddesses of the Egyptian pantheon and the reference humanity had for both life -and- death. Sehkmet is often shown as this fierce goddess of a lion’s head, something raw and primal, and then you see the royals of the time and the images we see depicting what they once wore. I wanted something to do a little bit of homage to that in four variations of the heavy textiles and the gold embellishments of the gowns.􀀄􀀃􀀂􀀀

Sekhmet Golden

How did you begin building in Second Life? What inspires you to create?

My first times learning how to build on Second Life was like watching my friend’s nephews and the like playing with blocks. You try to put pegs in holes and scratch your head a bit like ‘how does this even work?’ I still to this day have something I build out of much prim torture and cobbled together for a grid hunt out of nostalgia; it’s been a hook ever since.

Building ‘worlds’ kind of exploded after that for help from anything from breedable sims for friends, roleplay venues.. and I have an unhealthy addiction for landscaping and different fantasy genres. It became my title later for World Goth Fair and other events through the year as the Build Director. It’s the perfect drug – taking something you dream about in your head and make it happen in front of people. See them walking around in it, letting them take a walk through what was once only in the mind’s eye and becomes something tangible in a sense. Makes the mind open up to a world we often only have the power to dream of, or see in some our most fantastical nightmares.

Music. Music is the end-all of inspiration. I’m almost always listening to something when I work; I’m the nondescript goth kid. EBM, Darkwave, Aggrotech, Industrial, Future-Pop, Hellektro… music has a way of speaking to all of us over language barriers. It inspires, it makes the mind race over a single stanza, a verse… a line and limerick, and it’s never failed to give me ideas or that last push when I hit a creative roadblock to overcome, or a texture I’m trying to shape up for a new piece of clothing.

Blackmoor Sponsored by Arcadia-Justen Tyme 002
Picture by Justen Tyme

What calls you to fantasy? When was the first time you encountered the genre and realized you enjoyed it?

The ability to break away from reality, if only for a couple hours. I’m a Gemini and it feeds the duality of what’s real, and what lies in the unknown for me. From gothic horror, to supernatural, paranormal, even future horror and sci-fi.

I’m an 80’s kid, so cartoons were the start of it, and an art studies background too gave the opening door to the rest. What stuck out for me was (gonna sound like the bandwagon jumping here) the Matrix, among so many others. Bladerunner. Virtuosity. Tron both old and new. Event Horizon. Repo! the Genetic Opera. The idea of the future is terrifying. That one day the things we see in cartoons and movies might very well head that way, washed over from Technicolor to the pulse of neon. That cities rise up in glass and steel and everything flies. Everything is basked in shades of cyans and pulsing vermilions and hypnotic purples. The future and sci-fi is terrifying. And I can’t get enough of it.

FF16 Blackmoor - I
Picture by Caitlin Tobias

Do you listen to music while building? What kind? If so, does Blackmoor have a theme song?

Oh god. -laughs- All the time. -ALL- the time. I go stir crazy without music, I’ve gone through so many headphones over the years because I can’t be without it, or from DJ’ing.

I don’t have a favorite genre, every time I think I do I find something new. My heart will always belong a large part of Industrial, Aggrotech and EBM, from the likes of anything from Aesthetic Perfection to BlakOpz. Then the guilty pleasure of Steampunk. Abney Park, Steam Powered Giraffe, Vernian Process… the list is ginormous for me.

I think if Blackmoor had any themes, it would be two things. Nick Cave and the Bad Seed’s Red Right Hand, and Mourning Ritual’s cover of Bad Moon Rising featuring Peter Dreimanis.

Blackmoor Sponsored by Arcadia-Justen Tyme-015
Picture by Justen Tyme

Do you have a favourite Faire memory? What are you looking forward to most this year?

The first year I was in it, 2013. I had launched .Arcadia. at Faire, and it just adds to the surreal idea that this year I’m sponsoring it. This year it means so much more. My Step-Father is in Stage 4 with his battle with cancer and it’s been a very uphill battle for him and the strength my mother has staying by his side through all of it. So this year… means so much more being able to design a sim, and the central park is my place of reflection for him. That no matter how much the darkness tries to claim those around us we love.. a single spark of light still shines among the sea of candles on those shelves.

I think the one thing I’m looking forward to has happened. Seeing messages from those that come through Blackmoor enjoying it. I’m my worst critic with my work and it’s so fulfilling to know that those doubts, can for a time be put aside when people, even absolute strangers enjoy it. It just makes me hopeful for next year. There’s no looking back after this year. Just forward.

…well, that and trying to abscond off with Alia’s sim. 😀 The one damned year he does Egypt and I’m on my own spot.

Thank you for taking the time to chat with us, Lokii. Thank you for joining us and giving us a new dark Faireland!

FF16 Blackmoor - II
Picture by Caitlin Tobias

Meet Our Sponsors: Merchants of Dreams

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Sweetgwendoline Bailey of ~*Sweet Revolutions*~  and Eldowyn Inshan of United InshCon form together Merchants of Dreams, the duo behind the design and build of Sylvan of Spells, the sim they are also sponsoring. They now share the backstory of the sim and what it means to them to be building a Faireland once more.

You two are both sponsoring Fantasy Faire and building one of the Fairelands: Sylvan of Spells. What made you decide to join, sponsor and contribute?

Eldo: It is a wonderful idea to create a Faire that is charitable. It also gives me great pleasure to support this good cause.

Gwen: There are several good reasons for me to support the Fantasy Faire. Cancer is an evil disease, which might hit everyone of us. It doesnt matter of age, confession, social or ethnic background. Affected people and their families have to face this disease out of a sudden and need to deal with all struggles that come along. Knowing that we as merchants in SL are able to support the RFL foundation is the main reason for me to join, trying to help affected people at least a very little.

Personally I have already lost very dear ones to cancer. Good friends of mine passed away at very young age already and last, but not least I also lost my beloved grandma to cancer as well. None of us knew about her serious disease, just 2 weeks before she passed away, we did celebrate her birthday, laughed, planning a vacation in fall, but sadly life had other plans. I do know,that SL is just a little part of our lives, but I like to take the chance and opportunity to support the Fantasy Faire with my building skills and creativity. If any of that helps to cheer people up, brighten up their lives, make them forget about bad things, I feel honored to do so.

Sylvan of Spells - Picture by Caitlin Tobias
Sylvan of Spells – Picture by Caitlin Tobias

How was Sylvan of Spells born? What inspired it, what is its story?

Gwen: Last year we designed the Fantasy Faire sim “Heavenslough”, it has been our first year as world creators and we were so nervous, but also happy for the opportunity to be a part of this amazing community. We never expected that this will happen again and so we feel honored that Elizabeth asked us again to create one of the Fantasy Faire sims for this year.

Therefor I would like to tell this little story:

Last year, Runa and Eldo did scare me. They both said that they have to talk serious to me and that we have to clear something out. My first thought was… Oh hell what have I done? I supposed they both were angry with me. After a bunch of seconds they both started laughing and told me that we have the honor to create a sim for the Fantasy Faire.

So this year I took the chance for a little revenge *evil grin*
After Elizabeth contacted me and asked if we want to create a sim for this year’s Fantasy Faire again, I called Eldo. I told her to sit down and take a deep breath. She asked me what happened and I knew this was the right time to pay back to her.

I told her to be very brave now and that we have to clear something. She took a deep breath and asked what happened. I did wait a few seconds but couldn´t hold back and told that Elizabeth contacted me and asked if we want to create a sim for the upcoming Fantasy Faire.
Right at once we started brainstorming and “Sylvan of Spells” was born.

Sylvan of Spells - Picture by Alisaundra Andel
Sylvan of Spells – Picture by Alisaundra Andel

Story – Sylvan of Spells:

In a far away land, inbetted of huge mountains, peacefully lies the “Sylvan of Spells”, a magical forest full of shy and mystic creatures and peculiar vegetation. Old tales tell about a powerful magician, who lived in a huge pompous library far in the west. It has been his quest to protect the other residents due to the power of the four elements and to spread their words and stories into the rest of the world, so their myths was kept alive.

The stories told about huge trees with roots as large, that people could live in them and about grasses with luminous runes dancing in the wind and filing the meadows. About flying creatures with wings of book pages, easily mistaken for a common butterfly at first sight and from shining lights, wandering across the lake with its isles, playing a smooth melody which cast a spell over anyone listening.

But one day in happened, that the magician disappeared and so did the ancient book of knowledge and the four crystals of elements. The stories and wisdoms of “Sylvan of Spells” vanished, the knowledge about the powerful source of the elements got lost. Only a few myths kept alive.

Are you prepared to find the lost crystals of elements? Are you brave enough to plunge into the infinity of magic spells and to unleash the 4 elements? It is time to start your journey, start the adventure about the “Sylvan of Spells”…

FF2015 Sylvan of Spells2
Sylvan of Spells – Picture by Alisaundra Andel

What are you bringing to the Faire this year? 

Eldo: I built a small library and created a few little items that will certainly be to the guests liking. Unfortunately I have been lacking time to create more as I was completely absorbed with the build up of the Faire Sim. ^^

MoD Fairelands Tree

Gwen: This year I added the four elements fire, water, air and earth into my creations and started a new line of trees, decoration and roleplay stuff. Also the literature and music theme is a part of the new line, as you will find Flying Book Moth and Flying Music Souls.

SR Flying Book Moth
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What is the best thing about building in Second Life? Which things inspire you, make you happy and satisfied when creating?

Eldo: You can fulfill your dreams in a way that would never be possible RL. For example: a talking duck in battle armour that requests road toll.

It makes me happy to create things that people use for their RP; e.g. : a medieval lawn mower – a sheep with a drivable box

Gwen: Building in SL means more to me, than just stacking prim cubes. Every building is created and based on a idea, a fantasy. Every creation carries feelings and memories, has a soul of its own.

The medieval and fantasy theme is fascinating me. It feels like to plunge into a world of secret mysteries and darkness, it allows me to create my own fantasies and stories.

Also I feel happy to watch people using my creations, see them exploring, and roleplaying with them, to see them in a new content. I feel good by making others happy with my creations, no matter if for roleplay or goofy objects, like my creation of a rideable truffle pig.
To build in SL allows me to take part in the life of others, and allow others to take part in my life. I feel at peace then.

Sylvan of Spells - Picture by Caitlin Tobias
Sylvan of Spells – Picture by Caitlin Tobias

What are your favourite fantasy realms? 

Eldo: Games of Thrones, Vikings, Lord of the Rings, Hobbits,
The Physician (Der Medicus), – my Quack set for RP is based on this movie.

Gwen: I love the medieval and fantasy theme. Books from Wolfgang Hohlbein, Alfred Bekker, Brandon Sanderson, Cornelia Funke, Anne Rice and also a lot of movies and series like Pans Labyrynth, Never Ending Story, Momo, The Chronicles of Narnia, Lord of the Rings, The Hobbit, Brother Grimm (the old fairytales of my childhood) , they all inspire me.

Also the Roleplay in Second Life does. They lure me into a complete different world for hours, let me be someone else and that is something you cannot explain, you have to feel it yourself 🙂

Sylvan of Spells - Picture by Justen Tyme
Sylvan of Spells – Picture by Justen Tyme

Do you have a favourite Faire memory? What are you looking forward to most in this year’s Faire?

Eldo: The wonderfully beautiful memorials, that have been created for families and people who suffered a tragic loss. My wish is for the Fair to be as successful this year as it was last year.

Gwen: There is no special favourite Faire memory to me. To be a part of this wonderful community, to meet such creative and dear people from all over the world, to share time with them by a “unicorn hug” or “coffee and chocolate sessions” is just amazing. To see, how the Fairelands grow from desert areas overflow with flamingos into different amazing world is pure pleasure to me. All of this together builds my favorite memory.

MoD Flamingos

Thank you, Eldo and Gwen, for taking the time to talk with us. Thank you for bringing Sylvan of Spells to life and for providing such a fitting place for sharing stories in!

FF2015 Sylvan of Spells LM
Sylvan of Spells – Picture by Alisaundra Andel

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