Fairelands Junction by Saiyge Lotus.
Fairelands Junction hosts portals to all the other sims as well as the Memorial Area. Do not rush out of the Junction, find your way through its paths in exploration!
Anansi by Beq Janus & Polysail.
The Worldling Cradle — Faireland sim concept exhibition — takes place here, in the Flying Circus of Anansi.
Chaddul Ro by Searlait Nitschke.
An outpost of the Orcs of Chal Khizzur, Chaddul Ro stands on the edge of their territory. In the center of the outpost there is a beacon, rising above upon a tower guarded day and night by the orcs. It stands for strength; it stands against anyone who would douse it, a symbol to be seen to guide those from outside the protective barriers and walls back home. For the survivors that seek refuge from battle. It is believed that as long as the fires of the outposts are kept lit that there is always hope, sanctuary to be found and that the tribe remains strong.
Dawn’s Promise by Marcus Inkpen & Sharni Azalee.
A secret place between times where the old becomes reborn into the new. Majestic crumbling ruins dissolve into a sea of glorious foliage. A place where the lost energies of the past are converted into new life. Springs of life-giving water overflow. Flower petals and creative energy float on the breeze. This is the space between the exhale and the inhale. Full of hope and promise.
Egregore by Mayah Parx.
A fantastical thoughtform of serene darkness immersed in light, a place where expected purpose is relative and surrealism casts it shadow across the land, inhabited by egregors this fantasical place is born of the collective phantasmagoria of its people.
Fallen Sands by Sweetgwendoline Bailey & Eldowyn Inshan.
Steampunk in a desert landscape where the Orient and Arabia via for dominance. Exotic plants of alien origin turn the sands into an oasis of life where the turquoise water is the treasure of fountains and the infinite pearls of tan fall to mark the passge of time in this eternal city.
The Hill by Kilik Lekvoda.
A peaceful and beautiful village built into the rolling hills surrounding a small lake. Breathe in warmth, peace, and maybe a little pipe smoke, A place where friendships sprout as readily as the mushrooms beneath leafy green trees.
MORBUS | SLURL
Morbus by Kilik Lekvoda & Kayle Matzerath.
The Fairelands Quest: The Bard Queen’s Song will feature its thrilling adventures in the dark lands of Morbus!
Mudrana by Alrunia Ahn & Luna Barak.
Everyone in Mudrana, the land of the lilypad, praises the godfrog – the legends tell that once the godfrog falls asleep, , the pond dries out, and everything dies. The frogs of Mudrana therefore croak and sing for their god to keep it awake to preserve the world from death.
OPAL FLIGHT | SLURL
Raven’s Perch by Kaelis Ember & lrriven.
A place of beauty and mystery, this is a land that was once grand but has now been lost to the passage of time. Nothing remains untouched by the wild chaos of nature. The shadow of what it once was adds an element of Fae grace and elegance to the shell of a formerly great city. Walk its rose choked avenues, explore its Gothic ruins, and unveil the mystery of its fall to ruin.
The Rose by Alia Baroque.
In the Garden of senses silent footsteps echo through rich vaults of opulence and decadence, searching for the perfect spot where a stolen kiss can be unseen and languid murderous thoughts hidden behind a mask. This Rose blossoms in April through your gaze that tells her how beautiful she is.
San Mora (Jaimy Hancroft/Eowyn Swords/Morbid Deceit)
Once the center of pharmaceutical greatness, San Mora is now a ruin of its former self. Quarantined at the outbreak of a deadly contagion of its own making, the population was left to survive the best they could. Without law and order the city descended into chaos. The fires have long since burned out, and the city is being reclaimed by a hostile Nature. But all that is silent is not necessarily empty. There are still those who roam among the ruins of San Mora.
The Spirit Pool by Kayle Matzerath.
Since the beginning of time, The Spirit Pool has served as a resting place for weary adventurers and lingering souls that are not quite yet ready to cut their ties to the physical realm. Mermaids and other seafolk use the pool for gatherings and a constant flow of visitors keep it a popular place for trading.