Belial has a habit of turning back up like a bad penny, and death didn’t stop him yet again. He came back after his battle with the Shade Draco Lich, and was right there in the safe chamber, calling down the hoards of THINGS in the prison, and generally being an all around villain, trying to keep the Princess Stevie from being rescued.
Belial back on his throne again, with Morgan and Slay most displeased by this.
The Bard Queen is a symbol of good, the Unweaver is an evil cancer upon the land, but the Bard King cares only for himself.
He stole the memories and stories of his victims to fuel his Worde Horde. Tragic stories only he knows grants him great power and the King goes to any lengths to keep them a tragedy permanently. He had stolen and spread the artifacts and placed a powerful enchantment upon the door.
With the Water and Air gems secured, the children now had a long journey ahead of them filled with temptations, distractions, and peril. They had to travel across the Fairelands to realms outside the Bazaar Dungeon. The light of day burned at their eyes as they stepped out into the desert outside their realm. Despite some of their advice, many of the children had brought not supplies.
Slay and Morgan hatched a plan, and had the heroes go searching again in the halls and caverns. The heroes sought out all over the maze parts of the heart of Nashtar’s daughter. They played the music box song. They showed him the pieces of the heart, and he heard the music, and he REMEMBERED. He had summoned the Ifrit and could not control it, and his beloved child had died in fire because of this.
Tuesday April 24th The Spring of Souls and The Death Knight
After the celebration the Magpies, Brinley and Cyan, unlocked the secret to the bone flute they found. The Djinn of the flute told them of a secret passage beneath the Harpy statue. They showed the Guardian Strifeclaw moments after in excitement.
This past weekend, there were many opportunities for Fairelanders to participate in some tabletop games and live-action roleplaying/storytelling sessions. One of the events that was well attended was the sessions for the game “Fortunately, Unfortunately”, a storytelling game where players continually add to the story with a sentence of something that happened that was fortunate, or unfortunate. Everyone can read all of the sessions in their entirely here. For your viewing pleasure, here is just one of the sessions that took place: