The Sanctuary actors took the stage to perform the story of Gabrielle Novelli, of love and betrayal by the devilish pirate One Eye Jack. The first part of the play showed the average life of Gabrielle and Rachel and the other Amazon’s training and being ever prepared for any war that might come to their shores.
There are whispers through the mists. A voice. A song. A beckoning. And you, you’re curious, aren’t you? The oaks, the mosses, the softly turning swamp itself, each with its own voice, may call you. You may hear whispers of a more dangerous kind; the slough itself has its own voice, doesn’t it? Or are these just the voices in your head? There must be some way to tell for sure.
Just behind you, the moss whispers. It can only be the wind. Yes, yes; it must be the wind. But a voice. A voice like reed pipes. The sort of voice that slips just under audible: unintelligible but unmistakably there. What is it saying? What is she saying? What are they saying?
Now, with each soft sound combining, it’s as if the realm itself is alive, alive with something that wants you to find it.
You could choose the safe path, stick to the boardwalks, enjoy the views from where you are—but why would you? Why would you, when each choice may lead you closer and closer to an answer…. one way or another.
The Lamented Fens Quest opens tomorrow, 29 April. Many choices. Multiple endings. Certain death.
Fairelanders gathered into the Spirit Valley of Kuruk at the foot of the Yeti Mountain to discover the truth. News had spread about how the cubs path would lead them to salvation or destruction. Heading the call of the minstrel Madonna, the Faire folk joined the cubs with trust and hope. Even Softpaw Summer slowly made the long trek back after losing her temper the day before.
They were told not to bring their weapons and carry only peace, love, and charity. Some did not heed this warning and so their dance to cleanse this place was much harder than it would have been. They were oblivious that the charity needed to offset their violent potential rose with each weapon and each living weapon present. Continue reading ROLEPLAY NEWS FROM THE SPIRIT VALLEY OF KURUK – THE GRIZZLY CUBS ATTEMPT TO CLEANSE A FROZEN HEART ON APRIL 27TH
Within the heart of Queensgarden groves
where sweet scents of spring swirl and dance
I bring my prayers to the ancient gods
for my fortune, my fate, and romance…
We broke our fast before the Sun had cast its first orange light across the broken walls and towers of Siren’s Lore, our guide having told us we must pass through the the Spirit Valley during the light of day, for our next place of rest lay on the valley’s far side, and at the end of a long journey. And so we passed beyond the wooden pathways of the city across the rugged lands beyond, our guide telling of the first place we would encounter, and how it came to have its mysterious name of Spirit Valley of Kuruk.
His tale sounded both wondrous and fantastical: bear warriors, ancient gods and and transformations. And yet we all knew that the Faireland realms held mysteries and wonders, so it was with excitement rising in my heart that we reached the pass that marked the start of the descent into the valley. At first I saw little worthy of the breathless tales our guide related, the path winding downwards, morning mists hiding the far side whilst fir trees at first screened or view of its deep floor.
But then we rounded a rocky curve and caught sight of the valley’s broad bowl, the path now clinging to the side of its rocky face. But it was not this breath-taking view that held our eyes; for there seated at the side of the road was a great brown bear, it’s fur tufted and arranged around its neck like a collar of office. On seeing it, my kinsmen cried aloud and reached for their bows, but our guide stayed heir hands. Cool black eyes regarded us, and our guide instructed us to pass the bear in single file. As we did so, the great beast raised its forelegs slowly, paws outward as if in blessing as we passed, and I heard the rumble of its voice, chanting deeply.