All posts by Helena Stringer

Swim with Me – The Merge

Boop Beep Boop Beep

***Fairelands Service Announcement***

We interrupt this scheduled story to announce that the story will not end today. We(as in me, myself and I) have gotten many messages, both to IMs and by Notecard, that you did not want the “Swim with Me” story to end with the Faire. It was always the plan, that this was going to be an exclusive story series, done for the faire, allowing for similar interests and lore to flow in. It was a unique way to cover some of the items from the faire, at the end of each story.

Due to public response, it has been decided that the story will go on, or a story within the same mer realm, continued in much the same format , in short little snippets, with various info and item coverage at the end of each post. You will be able to follow the rest of the story, beyond this point, on the blog Pixel Mythos. A special page has also been created, so that you can view all the “Chapters” in one spot.

It is the hope that the particular story, with these characters, will continue on again, here, come Fantasy Faire 2017.

***This has been a Fairelands Service Announcement***

Helena Stringer - Fantasy Faire 2016 - Swim with Me - The Merge - 1

Riletta and her new friend, Big Blue, had been traveling for many Lights now, and the call, which came twice a day, so powerful, finally seemed to be getting closer. Having a Blue Whale nearby was handy as he could accurately calculate the distance of the sound waves. It wasn’t a skill she acquired, sorting out long distance vibrations, carried through the currents.

Continue reading Swim with Me – The Merge

Swim with Me – A Queen’s worries

1

Talise stared at the crystal encrusted shell sitting on her desk, waiting for anything, even the faintest glow. Beside her, her ever present advisor, a seahorse of the of the palest lilac hue, just kept smiling at her. It was the most annoying thing about Cambreyan, anything could be happening, and he always had his ever present smile.

“You know your daughter, she will contact you when she has something solid to talk about. I wouldn’t think, even with how fast she is, that she got very much father than the rest of the scouts did. Maybe a half a Light farther. We got to remember this call came from very far off.”

“Oh, I know. I think it was the other morning chats with those of the closer seas, that got me worried. There have been many mer who have not been able to resist, and a lot of them are perishing to predation. They seem to go into a trance, and all they can think about is finding the source of the call. I would really like to know why it does not work on the sharks and other deep water nasties.”

“Ah, they are so one minded, most of the time. It’s blood and tear. Only near breeding season do they even think of anything else, and with the way they fight their mates, it’s still mostly blood and tear in the end.”

“So you think there is just not enough room to care, in those little brains of theirs?”

“Yes, that is exactly what I think. Do you remember the tale, of that far off Sea, where the mer once had sharks as their guards. It was rumored to be the most feared mer queendom ever. Then one night, while all the mers were safely resting in their kelp, the sharks couldn’t take the domestic life anymore, and ate them all. They had no other form of militia, so they were utterly defenseless.”

“Oh, yes, I remember that tale, Grandmar would tell that one to me when I was being a bad little fry. She would later remind me of it when she started to teach me on military matters and strategy. She certainly thought it had enough merit to believe in it.”

“You Grandmar was never one to toss a tidbit of information away, just because she did not see it with her own eyes. She liked to weigh everything, and even those she did not think true, she still recorded.”

“Cambreyan, that just gave me the most wonderful idea! We should head off to the vaults, maybe she wrote something down in all her years, that was similar to what we are dealing with now. You know she liked to translate the old slates, maybe she did find something, once.”

“Now that, my Queen, seems like the perfect idea.”

2

The Queen and her advisor left her quarters, venturing outside the palace, to venture to the vaults. The Vaults were located not within the palace, as a Grandmar far far past in the line had decided it was a silly place to store all the great treasures of a queendom. It is the first place usurpers covet, the first place invaders go to. This is why there is a false vault at the palace, holding lesser treasures, though still lovely.

The greatest treasures of Talise’s realms were that of Knowledge. It seems her ancestors were very keen on chronicling everything that happened, in Lights past. Hidden amongst these writings were also enchanted objects, created by some of the most powerful seawitches of her line.

The reason for these being so treasured and secreted away, was simply that they hadn’t had a witch in the family for a few centuries. It is a hereditary thing, and while it normally skips a generation or two, with their line, it seemed to have just fizzled out. With no way to restore these items, if they need recharging, repair, or remaking, they are left one of the most guarded secrets.

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They finally came upon the spot, a spot so ordinary, for the treasures held within. It had grown into a wonderful reef, with time, which was the intent. Talise guided them to the false rock that served as a barrier to the entrance. Only her blood, and the blood of her daughter, could invoke the rock to move. Once inside, she and Cambreyan went right to the place her Grandmar often sat, a beautiful shell seat carved in slopping waves. It is said to have once been a throne room chair, and it sure did have the flair.

Piled around it were stacks of tomes, all lovingly worn. It was a hard thing, to keep the written word under the waves, where ink and parchment would dissolve in but a few days. These tomes were another sort of enchantment, each carrying it’s own bubble of sorts. When one placed their hands within, they would instantly become dry, and the ink and parchment were protected from the watery elements.

“Well, I am not sure exactly were to start, so I’d say pick a stack, you can flip the pages with your tail, and I’ll pick a different stack. Having both eyes on these will make shorter work of the task.”

“Thank you my lady, for entrusting me with so precious of a task.”

“Oh shove it Cambreyan, haha, I just don’t want to be the only one with sore eyes tonight.”

“As you wish,” he said, as he picked a stack not too far from his queen. No one outside the royal merline has ever set eyes on what was written within these tomes. It was a very rare gift his queen had bestowed upon him, and he was not one to forget such gifts easily.

With both of them settling down to their task, each intent on finding some source of information of this unique call, each hoping for an answer that might save them all, a quietness ensconced itself into the chamber.

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Much light had passed, when Cambreyan finally let out an excited noise.

“What is it, what did you find?”

“I am not totally sure if it is connected, but it surely is the first thing I have found that might be. Your Grandmar found some passages that talk about a place, far out in the oceans, with no lands nor isles in sight. There are deep, deep waters, and it is ensorceled in strong magical mists above the waters. It is said that but once a year, lands arise from the depths, and portals to other realms appear. All manor of creatures, not of our waters nor land, arrive there, through the portals. These lands only stay a short while. The mists and the oceans eventually eat them back up, closing off the portals for another year. When the lands do come back, they are forever changed, taking new forms.”

“Now that seems rather far fetched.”

“It might have been why that wasn’t one of the tales she ever told.”

“So magical lands, appearing out of the oceans, portals, strange critters. What does that have to do with our call?”

“Well . . . there is a notation as to the general direction of where this all happens. Can you guess what is also coming from that direction?”

“The Call.”

“Yes. It also says here, that the area was guarded by a Kraken. A Fallen God was given to it as sacrifice, and it ate him right up. The Fallen God transformed, within the bowels of the beast, to re-emerge as a sort of watcher of the waters, with the Kraken now at his command. I wonder, with no creature to guard this magical place, would something more sinister have found it’s home there?”

“You think if something did move in, that is why the call has come this far? Is it the one doing the calling, or is there something or someone else sending it out? There are too many questions, and never enough Light. Is there anything else written?”

“The only other information here is just that the lands appear each year, so that there can be a collective mass of beings to help heal those who need healing. They pool their talents and resources, from the many places they call home, for this one goal. They also give time to remember the ones who have been lost.”

“We all lose someone, at sometime, what could possibly be so bad, that so much magic would be expended to create such a place, for such short of a time. What is the point of these lands? I can see why Grandmar never told me of this tale.”

“The last thing is says, is the single word; Hope. The rest of the tome is blank. Maybe it was something your Granmar was still working on. Maybe we should start sorting though the slates.”

“There isn’t enough time for that. You can’t read them, and I am very slow at it. I need to get to the islands, I need to talk to the birds. I think what we need is a Thunderbird. We need something fast, even faster than my daughter. I wish the winds still spoke to our kind.”

“It is hard to keep friends with the winds, when the waves fight them so.”

“This is true. Come now, we have a trip to make.”

As the Queen and her Advisor head off to the nearby islands to find their feathered allies, a dark blackness spreads into their waters. It’s tendrils seek new victims, for it is forever hungry. It feeds of the source of life, in that of each victim. It sometimes slowly toys with it’s food, taking over bits and pieces of their systems, before pulling every last spark it can. Sometimes it can’t wait, and just quickly attacks, riddling their bodies with growths, each one making it more able to collect the power of that life so much faster. It has a name, but this world does not know it, it’s denizens so bright and pure. Such feast it will have, for they have not the knowledge to stop it.

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An Original/Continuing story by Helena Stringer – With “chapters” being uncovered over the course of Fantasy Faire 2016

Read the First Part HERE

Continue reading Swim with Me – A Queen’s worries

Pets of the Fairelands – Lil Cyclops

Helena Stringer - Fantasy Faire 2016 - Pets of the Fairelands - Lil Cyclops

Here I am again, bringing you more little collectables, for you avatar or home. Fantasy Faire always has little pets and creatures you can find, created by the various designers at the event.

My pick today is from Avatar Bizarre. They have created this little Cyclops shoulder sitter, for your avatar to wear.

He looks like he would be fairly content, sitting up on your shoulder, judging everyone with that one big, all seeing eye. Maybe he would whisper in your ear, the secrets he learns by observing.

The Cyclops is only L$50 and you can find him sitting on a bench at the entrance of the Avatar Bizarre booth.

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Store: Avatar Bizarre
Designer: Sredni Eel
Item: Cyclops Shoulder Sitter

Visit Avatar Bizzare on the Lucentia Sim

 Photo taken on the faireland sim Blackmoor

 

A Vacation to the Fairelands

After his 315th video game, as an extra on level 14, with designation number 5134, Thembones decided it was time for a vacation. His girlfriend, Banshee, worked in the same game, she was on level 2, with a designation number of 72. How she landed that, he will never know. It was probably the fact that she was a screamer. They were not the easiest to find. Most of the time your jaw rots off, after hobbling around as much as they did.

Thembones headed to “HR”, haha, that always made him laugh, which was an unmarked grave at the back of the level 1 map.

Samantha, a perky little NPC that was dressed up as a cheerleader, answered his knock at the gravestone, thrusting her arm up out of the loose dirt, and grabbing his good leg and pulling. He felt such theatrics were better served for the game itself, but he wasn’t the one running the show, so who was he to judge.

“Bob! What are you doing here? Need another bolt put in that hip of yours?”

“Uggg marawable mump ogglet.”

“Oh, I know your name, you know I like pulling your leg, figuratively at least. Don’t actually want to pull it, since you seem to have such a hard time keeping it on. What brings you down to my unhallowed hovel?”

“Mrargle ugg grwaaaa.”

“A vacation you say . . . . I think I have just the right thing for you. It only happens once a year, and is totally different than anything you have ever known. That is sort of the point of a vacation though, isn’t it?”

“Habgamma grarllll.”

“Ah, she is going too. Hmmmm not sure Upper Management will enjoy that, she is such a hit. You guys have both worked really hard for our franchise. I think I can give you until the 2nd of May off. It really isn’t that many days. Here is your travel package. You will have to use the depixilation portal on Level Z to get to your Travel Terminal. From there the Hostess will make sure you end up where you need to be.”

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Thembones and Banshee arrived to their vacation spot, fairly unscathed. They seemed to have landed in the water, but since they didn’t breath anyway, what did it matter.

Neither one of them have ever been depixilized for that long before, it was a an odd feeling, even for their kind.

Looking to shore, set before them was 14 interlocking worlds, in another gaming universe, spread out and ready for their exploration. He looked at Banshee, saw her crooked “smile”, and knew this was the perfect place. He had heard there was such delicacies as fairy brains here. He just could not wait!

They lumbered out of the waters, ready for their new adventure.

So began the vacation of two Zombies.

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Thembones - Fantasy Faire 2016 - Zombombing the Fairlands - 1Thembones on the Fairelands Sim of Echtra, photobombing a Hedgehog, before he went off in search of dragon brains, which happened to be served down some big shiny hole.

Items worn, which you can find at the Faire are:

Les Encantades – Targaryen Collar – RARE Gacha Item
BluPrintz – Cepherio’s Mask in Black – Fantasy Faire Exclusive

Banshee - Fantasy Faire 2016 - Zombombing the Fairlands - 1Banshee on the Fairelands Sim of Serenity, trying to blend in with the locals. She had to tear off the wings of the first fairy she came upon to complete her look, but Thembones was so delighted over the fairy’s brains, she felt it didn’t ruin the trip at all.

Items worn, which you can find at the Faire are:

SaKiDe – Lienna Outfit in Cream – Fantasy Faire Exclusive
LouLou and Co – Hexa bracelets in Grey – Fantasy Faire Exclusive
Belle Epoque – Prue Headpiece – 100% Relay for Life Item

Thembones - Fantasy Faire 2016 - Zombombing the Fairlands - 2Thembones on the Fairelands Sim of Lucentia, where he happened upon a Wizard, Priest and Scribe. He and Banshee enjoyed a quiet lunch by the docks, holding hands as they watch the now brainless bodies bob in the water. Thembones decided to utilize some of the men’s garments, and created a look of his own. He felt sure to blend in now. He even decided to get try something new, and partook in the Wizard’s Pipe. Banshee thought he looked rather dashing.

Items worn, which you can find at the Faire are:

Gypsy Wolf – Luca Sash in Night – Fantasy Faire Exclusive
W-Zero – Wizard Crown in Purple – 100% Relay for Life Item
Anachron – Clay Pipe/Wizard – Fantasy Faire Exclusive

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Throughout this post I have used the Linden Labs Default Zombie avatars, which are in our ingame Inventory Library. I had always wanted to try out a photobombing, or I should say, Zombombing, with these avatars. I was rather tame, because photobombing actual people is hard on the fairelands, everyone seems to run everywhere.

I was inspired to do this by a group, which is on Flickr, which I like to visit for laughs.

Feel free to join Thembones and Banshee on their adventures in the Fairelands. I am sure people will find it amusing to see zombies running about. I would love to see your take on what you think a zombie would do at the faire.

You can visit and join the Linden Lab’s Mesh Avatars Flickr Group and be sure to add any photos you take to the Official Fantasy Faire Flickr Group as well. Please feel free to comment on this post, if you do end up taking the mantel, and go off enjoying the faire as a zombie.

The Fairelands await your Visit!

Powercourse

Helena Stringer - Fantasy Faire 2016 - Powercourse - 1

Photo shot at Fantasy Faire on the Lucentia Sim

Some beings just can’t help it, and are drawn by the power. It swirls elegantly, butterflies forming as manifestations, fluttering in looping rings around the core crystal. Darkness and Light are trapped within, combating for supremacy, an ever present struggle mimicking that of the world.Few can harness but a fraction of the power within. Few can gently glide a finger across the crystal, and come back unscathed.

It is a treasure, this crystal, and all it’s power. It is also a bit of a curse, the denizens of the area now being forced to not only maintain their own lifestyle, but protect and take care of this embodiment of power. It protects them, and they protect it.

A few times every century, the power trapped within starts to leak. This attracts all manors of nasty creatures, from the depths of the waters the crystal gently whirls above, to far off lands, so different from those here.

In these times, they ask for help, gathering their strongest allies, from far and wide, to siphon off portions of the power.

Zet’streya was one of the few who could touch the power full on, and has touched multiple times over the years. She is very old, though her body may seem youthful and toned. Not much is known of her kind, other than to her people. It is said she holds a part of the divine, and she has a hand in both side, to better able her in restoring the balance of darkness and light. She also holds a piece of every creature of her homeland, big or small, within her, which leads to why she has such a unique appearance, even to her own people. It is also said she looked fairly normal(by her peoples terms) when she was but a child, a priestess of her peoples Deities.

When the time is near, and the call goes out, she always comes. Maybe once, in the years past, someone knew the reason why. Her people say she has never traveled to any other land, for any other reason.

A festival is always held, for she is one of the few that people enjoy to see come siphon the crystal. She is kind, even though she never talks. She seems to enjoy children and the small sprites and fae the most.

The time always comes, when she cannot help herself any longer, and she leaves the square, alighting with wing, to fly to the crystal. This is what the people wait for.

For some who can harness the power, they capture the power rings that flow outwardly from the core crystal. Zet’streya goes right to the core, touching it with hand, and all manor of light encases her. It is different than that of the manifestations the crystal seems to make. It is like a beam of light, hued nearly to her own colour, with sparks that burst off wherever it touched her. As she siphons, it gets brighter and brighter, until she seems to be encased in fireworks.

The people cheer, beholding the wonder that is she. Some only ever get to see this once in a lifetime, so it is a rare wonder to behold.

Once she harnesses all she can hold, she drops to the water, walking upon the surface, as she heads back to shore. If anyone ever paid that much attention, you could surmise it is the only hint as to how tasking it is to gather that excess power. I am sure she would fly, if she could, at that point.

She stays with us, for a week or so, after that. It is said she wants to make sure others don’t overly collect from the crystal, once they arrive. It is said she does it to protect us, in the short time she is away from her own homelands. Some even whisper is it the crystal, that keeps her here, until she can unbind herself from the seductive threads or power.

Whatever it may be, the help is always there, and we are grateful. Interwoven is she, with our crystal, with our people. Horror the day that she does not heed our call. We say a prayer, a small thing,

Crystal Powercourse,
tendrils build and grow,
oh, the powerful force,
eager to let go.

Lady of Farlondun
heed our call,
oh, winged one,
so we do not fall.

Long Live Zet’streya.

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You can view additional Photos as well as Credits over at my blog Free*Style.

Featuring Fantasy Faire Items from:

Plastik(Skin), Avatar Bizarre(Gacha Wings), BluPrintz(Gacha Horns/Halo and Garment) and [Curvosity](100% Relay for Life Pose)

Pets of the Fairelands – Baby Dragons

Helena Stringer - Fantasy Faire 2016 - Pets of the Fairelands - Baby DragonsAnother of my favorite things about Fantasy Faire is the sheer amount of little pets and creatures you can find, created by the various designers at the event.

I decided it was time to show off a few of the lovable little collectables, as I am sure there is a spot at all of your homes, just waiting to be filled with a new creature.

My pick today is from Bliensen + MaiTai. They have created these little baby dragons, there are 3, and each are a bit different in variation and colour.

Included in each package you will get a rezzable ground version, as well as a wearable version for your avatar.

The dragon I photographed today is a 100% Relay for Life Charity Item.

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Store: Bliensen + MaiTai
Designer: Plurabelle Laszlo
Item: Dragonbaby Fafnir
100% RFL Charity Item only @ Fantasy Faire 2016

Visit Bliensen + MaiTai on the Lucentia Sim

 Photo taken on the faireland sim Tinkers Hallow

 

Faireland Transformations – Tiny Spotted Red Shroomie

FF m

My second transformation this faire was into a mushroom. Or maybe I should say shroomie, but it didn’t feel like it had the same shock value.

Yet again, I have shackled myself into a tiny little avatar. It seems to be the running theme for me, this faire. I think I have been in about 5 already, on my tours.  I will say that it isn’t anything out of the norm for me. I have been known to wear dead zombie goldfish avatars at Haute Couture events, what is a lil mushroom in a small corner at a Fantasy event?

The best part, which I highly recommend, is walking up to someone, but just stay slightly out of range, as they are browsing the wares of a booth. Sometimes you will get lucky, they will turn your way, and go “Oh, I didn’t see you there.”

Other times, depending on the avatar you choose, they will start running. This is a common response from fashionistas. I use to haunt The Dressing Room(before the re-management) just to watch the girls try to avoid me, running from room to room.

The response of today at the faire was “Are you hallucinogenic, and if so, can I lick you?”

Haha, only at Fantasy Faire will someone ask to lick a strange walking mushroom.

My favorite part of this avi is the AO(Animation Overrider). When you do turns in it, your one little leg goes out to the side, and you pivot sideways on the other.

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The Fairelands have always been a place to welcome all types, and you will see many of the littler folk flitting about, on your journeys through the faire.

Join in on the fun, and grab your very own Tiny Panda Avatar. All proceeds from your purchase of this avatar go to Relay for Life.

Store: Polenth’s Mushporium
Designer: Polenth Yue
Item: Shroomie Avatar: Red with Spots
Exclusive Item @ Fantasy Faire 2016

Visit Polenth’s Mushporium on the FF Breeze Sim

 Photo taken on the faireland sim Tinkers Hallow