Saiyge Lotus, the world builder of Fairelands Junction and the creator and owner of Balderdash, shares with us the Junction’s story, its soundtrack and her personal experiences on building in Second Life. To find out more about Saiyge, you can read her last year’s interview here. You can also purchase Junction trees and growth in Fairelands Junction.
This is the fifth Fairelands Junction you have built. Does it get any easier with the years? How does the process of world-building change with experience?
Oh gosh, Easier no. This is probably the most difficult Junction I have built. World building does change with experience, there are some technical things you keep in your pocket for each year, but Junction has always been a sim that I’ve built organically, very little gets planned ahead of time. This year was much harder and much different – lots of planning and prep work was involved. I started getting ready in January – You would THINK that means I would be better prepared, and it would be smooth sailing once it came time to actually build the sim but it really was so much more difficult this time around.
How was Fairelands Junction born this year? What inspired it, what is its story?
Every year – Junction comes to us teeming with life, she is always lush and sort of overgrown. This year she is tired, sleepy – a little sad. She doesn’t WANT to wake up. She has given everything she has and lacks that reservoir of magic – the love and hope that drives her forward. You will see her spring back to life a little each day as more people visit her and their love and hope helps restore her.
The story this year as always touches on where I am at personally, or where I have been. I think we have all been in a place at some time, where we just feel run over by life. Sucked dry. You have to take care of yourself, and allow others to help you, allow other people into your life to heal.
What is the best thing about building in Second Life? Which things inspire you, make you happy and satisfied when creating?
The best thing – is that anyone can do it. Anyone. Anyone can rez a prim and twist it and create magic. Anyone can pluck something out of their dreams and imagination and make it a thing that can be interacted with. It doesn’t matter where you come from, or what you do. I can’t count how many people I have met here who have suddenly discovered that yes they ARE artists, and yes they CAN create. Its a fantastic thing.
Everything inspires me. Stories, Music, Feelings, people, rocks, trees. Everything.
What is satisfying is when you see something in your head, and can bring it out in whatever you are creating the way you have seen it, or better. For me, I just get happy when I manage to do something I intended to do. SL for me is like a huge experiment, and unfortunately that also means it can be full of failures.
Do you listen to music while building? What kind? If so, does Fairelands Junction have a theme song?
I do! Junction was mostly built around Florence + The Machine and the Witcher 3 soundtrack. There were other snippets in there, other soundtracks and musical scores. If she had a theme song in all of that, its probably a mix of Silver for Monsters and The Nightingale… Ladies of the Wood, Hunt or Be Hunted. Honestly from Witcher 3 its too hard to pick. It played over and over… and over again. What I love about scores is that they aren’t giving you a path to walk. They paint feeling.
What are you looking forward to most this year in the Faire?
Recovering, Seeing what is happening on the other sims and people watching!
Thank you for taking the time to talk with us, Saiyge! Thank you for bringing the Junction back to us, year after year!